Picture Stories
Table Party's Dixit-inspired storytelling game: pick a private picture card, give a clue, and vote for the original among everyone's decoys.

About This Game
Picture Stories is Table Party's independent, Dixit-inspired game of clues and decoys. The storyteller picks one of six private illustrated cards and says something about it. Everyone else secretly plays one of their own cards that could plausibly fit the same clue, the cards are shuffled into a numbered layout, and everyone except the storyteller votes for the original.
Scoring rewards a clue that is neither too obvious nor too obscure. If some players find the original and some do not, the storyteller and the finders score, and each vote a decoy attracts earns its owner an extra point. Each player joins from their own phone or laptop, so hands stay private.
The publisher advertises 3 to 8 players and 6 to 10 minutes, with free core play and optional Plus packs. The round count depends on the mode chosen: the mode we saw gave six stories for three players, and the publisher's FAQ describes a different limit, so check the lobby. Our review covered one scored story, not a full session. Picture Stories is an unofficial game, not the official Dixit.
Provisional editorial rating: 4.1/5. One operator controlled three isolated browser sessions and tested one story: private card choice, a typed clue, two decoys, separate votes and a split-decision score. This is not a customer average and not a full session, an all-correct or nobody-correct scoring test, or a blind human group review. For another Table Party bluffing game, see Bad Drawings.
How to Play
Start a room
Open Picture Stories on Table Party, share the room code and let each player join from their own device.
Tell a story
The storyteller chooses one of six private pictures and types a clue about it.
Add decoys and vote
Other players choose a card that could fit the clue. The cards are shuffled into numbered slots and everyone except the storyteller votes, though your own slot is marked.
Score the split
The reveal shows who owned each card and who voted for it. When some but not all voters find the original, the storyteller and finders score. Decoy owners earn a point per fooled vote, and the next story begins.
Tips & Strategy
- Aim for a clue that some players will find and others will not.
- Choose decoys that match the clue's mood, not just its subject.
- Use a short phrase or image, not a description of the card.
- Check the lobby for the story count at your group size before you start.
Pros & Cons
Pros
- Private hands keep decoys secret
- Readable illustrated cards in a clear numbered vote
- Scoring rewards both good clues and good decoys
- The reveal explains card ownership, votes and points
Cons
- The carousel on a small screen shows part of a neighbouring card
- Needs at least three players
- The story count varies by mode and group size, so session length can differ from the estimate
- We did not test suggestion helpers or the all-correct and nobody-correct outcomes
Game Details
- Players
- 3-8 players(recommended: 5 players)
- Duration
- 6-10 minutes
- Difficulty
- Easy
- Price
- Freemium
- Platforms
- Web
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